News
Filtered by:
Cinema and Media Studies
From Home Movies to History: Jacqueline Stewart Named Getty Scholar
As a 2026-2027 Fellow, Stewart will develop a new book drawn from two decades of the South Side Home Movie ProjectWhen Jacqueline Stewart, MacArthur F...
Hexacago Health Academy marks ten years of game design education
For ten summers, the Hexacago Health Academy (HHA) has brought South Side high school students into the heart of public health research—through play. ...
During Year of Games, UChicago invites everyone to play
Sep 8, 2025
The University of Chicago has come to play. Throughout the 2025-26 academic year, UChicago will host the Year of Games, a campus-wide c...
Five UChicago Humanities Faculty Members Receive Named, Distinguished Service Professorships
The following was published in UChicago News on January 6, 2025.
Five University of Chicago Humanities faculty members have received distinguished ...
Welcome to Haven Academy
The following was published on the University of Chicago College website on December 18, 2024.
Somewhere in the Pacific Ocean, you've just been a...
Lessons from the Academy Museum of Motion Pictures
The following was published in UChicago News on October 22, 2024.
For four years, Prof. Jacqueline Stewart, AM’93, PhD’99, has applied her know...
Two perspectives on video games
A media theorist and a scholar of Arabic literature explore the promises and pitfalls of a juggernaut industry.Patrick Jagoda is William Rainey Harper...
The valuable role video games play in the classroom
The following was posted on Scripps News on August 20, 2024.
Do video games belong in the classroom?
It may sound counterproductive to learnin...
UChicago's Film Studies Center to preserve groundbreaking work by Black and Filipino filmmakers
The following was published in UChicago News on August 20, 2024.
Inside a climate-controlled vault at the University of Chicago are hundreds of...
Serious Gaming in China: Humanities Professor's Journey to the No. 1 Mecca of the Gaming Industry
By Sara Patterson
Globally, digital games of all types and persuasions are big business. Industry experts report in 2023 that approximately 3.38 bi...